EarthFace
Ветеран
![]() ![]() ![]() ![]() ![]() ![]() 3994 | 1039 Diablo 3 Клан: battle tag battle tag
<D3BG> |
Introducing: Design a Legendary
ОфлайнАвтор: EarthFace на 19/10/2013 - 11:43ч. Have you ever wondered what kind of sweat, tears, and ritual sacrifice goes into designing a Legendary item in Diablo III? Or perhaps even entertained the idea of creating a Legendary of your own? Well, hang on to your hauberks, Sanctuary, and ready your anvils. It’s time to get crafty. The "Design a Legendary" Project Inspired by the many passionate discussions we've seen about itemization (particularly Legendary itemization) in Diablo III, we wanted to take some time to expand on our evolving design philosophies and practices, as well as reiterate our goals for Legendaries in Reaper of Souls. As we started to put our pens to the proverbial paper, though, we had an epiphany: "Hey, instead of just telling players about item design, why not actually show them?" And so the Design a Legendary project was born. So, How's It Work? Over the next few months, we'll take you through the all the different design stages behind bringing a single Legendary item to life, from concept to creation to iteration, all the way through animation and implementation. We'll chat with each developer involved and share progress updates along the way, giving you a unique behind-the-scenes look at what goes into making a Legendary item that looks epic, feels epic, and fits within the larger network of hero skills, monster tuning, and overall game balance. Pretty sweet, huh? But wait -- that’s only one part of this project! (Oh snap.) Tell Us More, Lylirra! We'll also be involving you, our awesome community, in various parts of the design process. Leading up to release of Reaper of Souls, you'll have the opportunity to not only weigh in, but actually help guide development on a Legendary item that will be implemented and playable. We'll be holding global community votes, hosting podcasts, soliciting ideas, and even running a contest or two to ensure that this is truly a worldwide, player-driven initiative. The result? We hope this activity will help give players a better understanding of everything that goes into item design, as well as wind up being something that's both fun and uniquely interactive. Also, once everything is said and done, there will be a Legendary item in the game that you had a hand in making. How cool is that?! |
Dex
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# 1: Introducing: Design a LegendaryОфлайнАвтор: Dex на 19/10/2013 - 12:35ч. За нищо ги нямаш тия source-ове бе Тишо. Ти ли си го писал този текст? |
EarthFace
Ветеран
![]() ![]() ![]() ![]() ![]() ![]() 3994 | 1039 Diablo 3 Клан: battle tag battle tag
<D3BG> |
# 2: Introducing: Design a Legendary
ОфлайнАвтор: EarthFace на 19/10/2013 - 12:40ч. Ееее забравям |
collabs
Fetish
109
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8
battle tag battle tag
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# 3: Introducing: Design a LegendaryОфлайнАвтор: collabs на 19/10/2013 - 22:54ч. Не разбрах ние ли ще си правим сами уникатите или ще помагаме на Близ да ги направят? |
Neltharaku
Elden Lord
![]() 2351 | 1631 Diablo 3 Клан: battle tag battle tag
<Masterlist Clan> |
# 4: Introducing: Design a LegendaryОфлайнАвтор: Neltharaku на 19/10/2013 - 23:14ч. | Neltharaku на 19/10/2013 - 23:21ч. Предполагам ще помогнем по някакъв начин, като примерно дадем някои идеи и насоки при процеса за направата им, които после ще бъдат прегледани от Blizzard Development Теаm & други Blizz employees |
collabs
Fetish
109
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8
battle tag battle tag
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# 5: Introducing: Design a LegendaryОфлайнАвтор: collabs на 19/10/2013 - 23:19ч. Да, вероятно ще е така, но в първия момент реших, че ще имаме възможност сами да си пипаме визията на предметите |
Neltharaku
Elden Lord
![]() 2351 | 1631 Diablo 3 Клан: battle tag battle tag
<Masterlist Clan> |
# 6: Introducing: Design a LegendaryОфлайнАвтор: Neltharaku на 19/10/2013 - 23:22ч. | Neltharaku на 19/10/2013 - 23:22ч. А дано, ама надали. |
Neltharaku
Elden Lord
![]() 2351 | 1631 Diablo 3 Клан: battle tag battle tag
<Masterlist Clan> |
# 7: Introducing: Design a LegendaryОфлайнАвтор: Neltharaku на 20/10/2013 - 21:27ч. | Neltharaku на 20/10/2013 - 21:28ч. Ето малко повече обяснение за този "проект" The goal of this particular project is to give interested players a more in-depth look into how Legendary items are made, particularly under our new "Loot 2.0" philosophy. By using a single Legendary item as a point of reference and sharing interviews with the artists/developers responsible for designing and implementing it, we can (hopefully) provide players with a better, more direct understanding of item design in Diablo III and Reaper of Souls. To makes things a bit more interactive, we're also giving the community the ability to contribute to different parts of the design process for this particular Legendary item. We'll be using polls, podcasts, and contests to facilitate this. This certainly isn't a new idea, and it definitely isn't groundbreaking, but we think it'll be fun (and ideally educational). We'll see how it goes! Originally Posted by Blizzard - Official Forums |
aNcIeNt_oNe
Sand Maggot
139
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17
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# 8: Introducing: Design a LegendaryОфлайнАвтор: aNcIeNt_oNe на 20/10/2013 - 21:34ч. | aNcIeNt_oNe на 20/10/2013 - 21:37ч. |
paradise
Nephalem
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# 9: Introducing: Design a LegendaryОфлайнАвтор: paradise на 20/10/2013 - 21:35ч. Защо не ги превеждате тези новини, на английски всеки може да ги прочете по другите форуми!? |
forge
Wanderer
7372
Diablo 3 Клан: battle tag battle tag
<D3BG> |
# 10: Introducing: Design a LegendaryОфлайнАвтор: forge на 20/10/2013 - 21:59ч. | forge на 20/10/2013 - 22:08ч. Не всеки има възможност да превежда. Добре дошли са всякакви теми. Дори и да не са преведени, пак е по-добре, отколкото без нищо. Като стана въпрос, искам да добавя, че ако някой все пак прави преводи на новини, може да ги пускаме и в сайта. Или дори да се даде достъп на хората, които имат по-голямо желание, да пишат новини директно в сайта и те. |
Introducing Global Play for Diablo® III
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Patch 1.0.3 Design Preview
- От XAMCTEPA на: 06/06/2012 - 19:13ч.
Building a Hero: Crusader Skill Design
- От Benifios на: 18/03/2014 - 15:16ч.
Dyes for Legendary Items - шараниика
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SK legendary bug?
- От Int24rain на: 02/03/2014 - 19:28ч.
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