vaskobgn
Rocky
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2.0.1 Patch NotesОфлайнАвтор: vaskobgn на 25/02/2014 - 21:24ч. Source: http://imgur.com/a/bslFh Diablo III - Patch 2.0.1 v.2.0.1.22044 Below you will find the patch notes for the most recent update for Diablo III, patch 2.0.1. GENERAL Pools of Reflection have been added to the game Pools of Reflection provide a 25% bonus to experience This bonus persists until you reach a set amount of bonus experience (equal to approximately 10% of the current amount of Paragon experience needed to reach the next Paragon level) or your character dies Gathering additional Pools of Reflection bonuses increases the amount of total experience bonus a character can receive until character death, stacking up to 10 times This experience bonus persists on logout Nephalem Glory has been added to the game Occasionally during battle, monsters will drop Power Globes when damaged or killed Power Globes grant the Nephalem Glory buff, which causes players to deal additional damage in the form of golden lightning bolts and increases their movement speed for a short time This buff can stack up to three times New Character statistics have been introduced These include Toughness, Healing, Splash Damage, Cooldown Reduction, and Resource Cost Reduction Life Steal has been redesigned and is now less effective at higher character levels At level 60, Life Steal is reduced to 10% effectiveness Players now have the ability to resurrect in multiple places when they die in non-Hardcore games You may choose to either resurrect at your body, in town, or at the last checkpoint you encountered Players may not resurrect at their body during a Boss encounter Players may only resurrect at their body a maximum of three times in a row Player hit boxes have been adjusted to more closely represent character models Both male and female models of the same class share the same size hit box Followers now automatically level with characters Quests now occasionally grant item rewards when completed during the leveling process Gold can no longer be traded Graphics engine has been updated to support reflections Reflections can be turned on in the Options > Video menu Note: This setting is not recommended for players running minimum system specifications BOSSES Many bosses have had their mechanics revisted and retuned The following bosses have received the largest changes to their encounters Maghda Siegebreaker Azmodan Iskatu In addition, the enrage timers for the following Bosses will only be enabled in Torment I and above The Butcher Zoltun Kulle Belial Ghom Siegebreaker Rakanoth CLASSES All classes have undergone significant revision. Additional details and patch notes will be available in the near future. In the meantime, we encourage you to log in and explore the new changes for yourself! CRAFTING AND ARTISANS Crafting has received several quality of life changes Crafting materials have been condensed into two item level tiers: 1-60 and 60-70 This change is to reduce the amount of stash space consumed by crafting materials and simply older crafting recipes All crafting materials currently in character inventories and stash have been converted accordingly All crafted items will now roll with stats appropriate to the character crafting them, using the Loot 2.0 Smart Drop system Please note that items designed to roll specific stats, such as the Archon Armor patterns, are exempt from this system Items purchased from vendors are now flagged as such, and cannot be salvaged DIFFICULTY The difficulty system has been completely revised Nightmare, Hell, and Inferno modes have been removed Difficulty is now dynamic and monsters will level up with your characters There are now five difficulty settings to choose from: Normal, Hard, Expert, Master, and Torment (1-6) Master unlocks upon completing Act IV Torment unlocks upon reaching level 60 Torment level includes a difficulty slider, offering an additional six adjustments with increasing rewards and more powerful monsters Each level offers new bonuses and rewards, visible in the difficulty selection menu You can now lower your difficulty setting in-game However, increasing your difficulty still requires exiting your current game This option is disabled in Hardcore mode To account for these changes, monster density has been adjusted across all Acts EVENTS Cursed Chests Chests and Shrines around Sanctuary now have a chance to be cursed, starting an event once they are inspected Like other events, completing a Cursed Chest or Shrine provides a small gold and experience reward, as well as either a Radiant Chest or a random Shrine buff These events offer a variety of challenges, including endless monster waves, timed events, and potentially spawning bosses out in the open world Infernal Machines Torment level difficulty is now required to use Infernal Machines ITEMIZATION (LOOT 2.0) * Itemization has undergone a major overhaul Legendary and Set items are now Bind on Account Players in multiplayer games may trade Legendaries and Set Items they find with others who were present for the drop for up to 2 hours after the item is acquired The Smart Drop system has been implemented All items that drop have a chance to roll as "Smart Loot" Smart Loot items roll intelligently based on the character being played (example: A Wizard is more likely to find items with Intelligence or bonuses to Wizard skills than a Barbarian) Class specific items will no longer roll stats inappropriate to their class (example: Intelligence will no longer appear on Mighty Weapons or Belts) New item affixes have been added to the game This include Splash Damage, Cooldown Reduction, Resource Cost Reduction, +% damage to Physical damage skills, and specific Class Skill Bonuses Item properties have been separated into two categories: Primary and Secondary Primary Stats include: Strength, Dexterity, Intelligence, Vitality, Critical Hit Damage, Critical Hit Chance, Attack Speed, Life per Second, Armor, +% Life, Bonus Damage to Elites, Bleed Damage, All Resistance, Sockets, and all new affixes listed above Secondary Stats include: Gold Find, Thorns, Bonus Experience per Monster Kill, Chance for (Fear, Stun, Blind, Freeze, Chill, Slow, Immobilize and Knockback), Ignore Durability Loss, Bonus Healing to Health Globes and Potions, Bonus Pickup Radius, Single Resist, Life After Kill, and Level Requirement Reduction This is to prevent stats that directly and indirectly increase character power from competing with one another Stat ranges on items have been narrowed significantly (example: instead of an item having a stat range of 1-200 Strength, its range might now be something like 140-200) Legendary powers now roll in a range, instead of a static amount Example: The Legendary Spirit Stone "The Laws of Seph" has the legendary affix "Using Blinding Flash restores [75-100] spirit" Players can now view the stat ranges of items by pressing and holding CTRL while an item's tooltip is open All Legendary items have been reworked with one or all of the above points in mind Potions have been condensed to a single type; they now provide 60% of your total health when consumed All Potions currently in character inventories or stashes will be converted to the new Potion type |
hristov2256
Zakarum Zealot
291
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66
battle tag battle tag
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# 1: 2.0.1 Patch NotesОфлайнАвтор: hristov2256 на 25/02/2014 - 23:47ч. Gold can no longer be traded Сега се очаква протестите от Украйна да стигнат до Близ |
Dimcho
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# 2: 2.0.1 Patch NotesОфлайнАвтор: Dimcho на 26/02/2014 - 00:06ч. В колко часа наше време да го очакваме? |
Hollowman
Nephalem
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# 3: 2.0.1 Patch NotesОфлайнАвтор: Hollowman на 26/02/2014 - 00:10ч. 12 на обяд българско време (най-рано) |
HalDrogo
Nephalem
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# 4: 2.0.1 Patch NotesОфлайнАвтор: HalDrogo на 26/02/2014 - 00:30ч. Американския сървър в колко часа трябва да работи? |
RaMPaGe
Zombie
25
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16
battle tag battle tag
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# 5: 2.0.1 Patch NotesОфлайнАвтор: RaMPaGe на 26/02/2014 - 00:31ч. Дано е по рано |
CerberuS
Nephalem
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# 6: 2.0.1 Patch NotesОфлайнАвтор: CerberuS на 26/02/2014 - 00:32ч. Мисля да седа до 4:00 и да се събудя кам 12 00 . Да си купя 2 пакета вафли и се прилепям към стола |
EarthFace
Ветеран
![]() ![]() ![]() ![]() ![]() ![]() 3994 | 1039 Diablo 3 Клан: battle tag battle tag
<D3BG> |
# 7: 2.0.1 Patch Notes
ОфлайнАвтор: EarthFace на 26/02/2014 - 00:33ч. не знам какъв е тоя пач сега викам на Васко че е ~11ГБ |
CerberuS
Nephalem
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# 8: 2.0.1 Patch NotesОфлайнАвтор: CerberuS на 26/02/2014 - 00:34ч. Нз ама кога се тегли утре ли ? или да рестна лаучера сега ? |
EarthFace
Ветеран
![]() ![]() ![]() ![]() ![]() ![]() 3994 | 1039 Diablo 3 Клан: battle tag battle tag
<D3BG> |
# 9: 2.0.1 Patch Notes
ОфлайнАвтор: EarthFace на 26/02/2014 - 00:40ч. Аз сега го тегля... |
overcrash
Paragon 7777
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# 10: 2.0.1 Patch NotesОфлайнАвтор: overcrash на 26/02/2014 - 00:43ч. | overcrash на 26/02/2014 - 00:47ч. HalDrogo написа на 26/02/2014-12:30:12AM:
Американския сървър в колко часа трябва да работи?
01:00 най-рано. Edit: Вече е 05:00 най-рано. |
patch 1.0.3 - 20.06
- От Draken на: 19/06/2012 - 17:31ч.
ПРоблем с играта : A new patch for D3
- От EarthFace на: 28/10/2012 - 14:09ч.
Решение: A new patch for D3....
- От EarthFace на: 28/10/2012 - 16:31ч.
A new patch is available Error
- От chapkansky на: 11/12/2012 - 18:54ч.
Patch 2.0.1 Transmogrify Legendary
- От Closimir на: 26/02/2014 - 12:51ч.
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