anakreon
Minion of
Destruction ![]() ![]() ![]() 522 | 452 |
Предстоящи промени в новият пачОфлайнАвтор: anakreon на 09/12/2013 - 20:24ч. | anakreon на 11/12/2013 - 12:39ч. Тъй като се предвижваме напред в затворената бета, ние продължаваме да следим отблизо баланса между картите на все повече игри в Hearthstonе. Също така искаме да гарантираме, че картите са разпределени справедливо в различните модове на Hearthsotne . Златото което може да бъде спечелено чрез победи в „Play mode” вече има дневен таван от 100gold. Този таван не засяга парите спечелини от куестове , битки в арената или някои от другите постижения в играта. Също така ще има индикатор след всяка битка който ще ви подсеща каква част от този таван е достигнат. Това се прави заради някой нерегламентирани методи за придобиване на злато и борба срещу нарушаването на общите ни условия. Духа на честната игра е изключително важно нещо за нас, и ние ще продължаваме да следим от близо за да сме сигурни, че играта е интересна и честна за всички играчи. По отношение на баланса между картите, има няколко картие които забелязахме, че се нуждаят от малко промяна и ние ще направим тази промяна в следващия пач. Нашата цел е да направим промени върху няколко карти до колкото е възможно в течение на времето, но решихме сега да направим промяната само на тези шест карти. Картите са: Shattered Sun Cleric , Flame Imp , Argent Commander , Mind Control , Starving Buzzard и Unleash the Hounds Промените който направихме са следните: Shattered Sun Cleric вече ще бъде 3/2 (беше 3/3) Argent Commander вече ще бъде 4/2 (беше 4/3) Тази карта е доста добра за цената си, и в сравнение с други карти в този ценови диапазон тя е малко над останалите като цена/качесто. Играчите доста често избират тази карта за свойте тестета спрямо други карта за същата цена. Искаме да увеличим разнобразноста на картите които се играят от 3 и 6 мана. Flame Imp вече взима 3 кръв на героя (преди 2 кръв) Warlocks имат много силна начална игра, и тази малка промяна на Flame Imp трябва да даде малко предимство. Има още няколко карти които помагат на Warlock в началното бордово превъзходство, държим под око тези и с времето е възможно да има и други промени. Mind Control вече струва 10мана (преди 8 мана) Повишаването на търсената мана за картата ще позволи на някой от играчите да направят няколко хода с някой от големите Minion-и които са изкарали на масата. Starving Buzzard вече ще бъде 2/1 (преди 2/2) В някои битки Hunter-a е доста силен срещу Druid, Mage и Rogues. С тази промяна на Starving Buzzard ще помогнем на тези класове в битката срещу Hunter-a в бъдеще. Unleash the Hounds ще бъде напълно променена. Цена 4 мана като за всеки вражески Minion ще изкарва по едно 1/1 Hound със Charge. В старата версия на картата Unleash the Hounds позволяваше на Hunter-ите да спечелят целия мач на един ход без нито един minion на масата. В новата версия сме добавили новост която ще може да се съчетае за Combo-тата на хубтара и да подобри техния AoE. Лично мое мнение по въпроса... тази карта е тотално излишна, но от инфото което са дали не е сигурно как и с какво точно ще може да се съчетае. След новия пач ще разберем Надяваме се с тези промеби да увеличим гъвгавоста в играта и креативноста да се правят разнообразни тестета, и разбира се да може Hearthstone да е забавна игра за всички. |
Hollowman
Nephalem
![]() ![]() ![]() ![]() 1071 | 739 |
# 1: Предстоящи промени в новият пачОфлайнАвтор: Hollowman на 09/12/2013 - 20:31ч. Забрави да добавиш факта че най-накрая ще ни добавят Елитен Таурен Шеф картата за хората присъствали в близкон |
anakreon
Minion of
Destruction ![]() ![]() ![]() 522 | 452 |
# 2: Предстоящи промени в новият пачОфлайнАвтор: anakreon на 09/12/2013 - 20:37ч. Hollowman написа на 09/12/2013-08:31:47PM:
Забрави да добавиш факта че най-накрая ще ни добавят Елитен Таурен Шеф картата за хората присъствали в близкон
Да наистина не е добавено... просто копнах инфото от Blizzard после ще го оправя и преведа. |
Previous
Archangel
![]() ![]() ![]() 908 | 484 |
# 3: Предстоящи промени в новият пачОфлайнАвтор: Previous на 10/12/2013 - 12:24ч. Горките Huntard-и Чудя се, защо още не променят броя на игрите в арените. Уж щяха да ги направят на 12.. |
anakreon
Minion of
Destruction ![]() ![]() ![]() 522 | 452 |
# 4: Предстоящи промени в новият пачОфлайнАвтор: anakreon на 11/12/2013 - 12:40ч. | anakreon на 11/12/2013 - 12:40ч. Статията вече е преведена. Previous написа на 10/12/2013-12:24:33PM:
Горките Huntard-и
Чудя се, защо още не променят броя на игрите в арените. Уж щяха да ги направят на 12.. Не си много прав по този въпрос. Аз никога не съм играл с тази тактика, а доста често имах успех. |
vaskobgn
Rocky
![]() ![]() 7966 | 2772 |
# 5: Предстоящи промени в новият пачОфлайнАвтор: vaskobgn на 11/12/2013 - 12:44ч. Пф... бях направил тема ама сега виждам тази и ще изтрия моята.Ето направо поста ми от там: Hearthstone™ Closed Beta Patch Notes - 1.0.0.4217 ![]() Our latest Hearthstone patch is here! We’ve included a lot of great features and bug fixes in this update, including the ability to abandon one Quest per day, animations for all of our Golden cards, and the addition of the epic rocker Elite Tauren Chieftain! That’s not all—we’ve also added a completely new Ranked Play system, where you can work your way through the ranks to become a Hearthstone Legend. Check out the details on the new Ranked Play system below, along with the full patch notes. Ranked Play Details First of all, we’ve really amped up the visuals on the Ranked Play and Unranked Play (now called Casual) tabs in Play mode, so it’ll be immediately obvious which mode you’re about to dive in to once you’re ready to pit your best deck against real opponents. ![]() All players first stepping foot into the revamped Ranked Play mode will start at Rank 25: Angry Chicken. In Ranked Play, you’ll be pitted against opponents equal to or as close to your rank as possible. You and your opponent’s ranks will be visible to each other as you battle. Every time you find yourself victorious against your opponent, you’ll gain a star above your medal. Collect enough stars, and you’ll eventually find yourself attaining the next rank—Rank 24: Leper Gnome. There are 25 different ranks to attain, starting at Angry Chicken and going up to Rank 1: Innkeeper. As you progress through the ranks, you’ll continue to be matched with opponents of equal or close-to-equal rank. If you hit a win streak, you may notice you collect more stars per win. However, once you progress up to Rank 20, a loss will cause you to lose stars, so play carefully! Win streaks will also end starting at Rank 5 through Rank 1, so every match will really count at those high ranks. ![]() Once you become a Rank 1: Innkeeper with five stars to your name, another win will push you into a special rank: Legend. Legend rank will be represented by a Legendary orange mana crystal with a number in the middle of it. That number tells you exactly where you rank against other players in your region. If your Legend rank shows the number 300, you’re the 300th best Hearthstone player in your region. Legend Ranks and Matchmaking Rating You’ll continue to be matched against opponents of equal or close-to-equal skill in Legend rank using a hidden Matchmaking Rating (MMR). Matchmaking Rating follows a couple of simple general rules: MMR is gained with wins and lost with losses. The amount of MMR gained or lost is dependent on the MMR of your opponent. Legend rankings in your region will only be displayed for the top 10,000 Legend players, so battle on if your Legendary mana crystal doesn’t show a number. Keep racking up those wins, and you may become the #1-ranked Hearthstone Legend! And So Begins Test Season 1 With all that said, this patch marks the start of our first test season of Ranked Play mode. Since we’re in closed beta, we expect some things to break along the way, and we hope you’ll post your feedback and findings on the forums and contribute to various discussions revolving around the updates we made to this mode. Every month of Ranked Play is called a “season,” and Ranked Play rankings are intended to reset at the end of every season. However, since this test season is starting a bit later in the month than a season normally would, it may act a little strangely. Casual Play will not reset on a monthly basis like Ranked Play does—Casual Play will continue to match you with other players of similar skill. We’ll keep an eye on things as time goes on and make changes as necessary. During this first test season, Ranked Play rewards (alternate card backs and Golden Heroes) will not be available. We want to make sure the rewards for Ranked Play are available to anyone who wants to attain them—with your help, we can get Hearthstone out of closed beta and let the game loose to everyone! Check out the detailed patch notes below, and play Hearthstone! Hearthstone Patch Notes Hearthstone Closed Beta Patch 1.0.0.4217 Known Issues can be found here. General You are now able to abandon one quest per day. When you abandon a quest, you’ll receive a new, random quest in its place. New Feature: Recently played Opponent – Your friends list now displays the last person you played against, provided they were not a Real ID or BattleTag friend. If you had a particularly great match against someone, you can now friend them for future play! New Feature: Players Near Me - You can now opt-in to seeing other Hearthstone players on your local network in your friends list. Parental controls can now disable in-game Shop purchases. You now have the option to keep the sound playing while the game is running in the background. The amount of gold gained by winning games in Play mode per day is now capped at 100. This cap does not affect gold gained through Quests, Arena, or Achievements. There will now be an indication within the game when this gold cap is reached. This cap is intended to combat certain methods of gold acquisition that violate our Terms of Service. The spirit of fair play is extremely important to us, and we will continue to monitor gold acquisition activity closely to ensure a fun and enjoyable game environment for everyone. Ranking The Ranked play system has been completely redone There are now month long seasons that reset at the end of each month There are new ranks and minion portraits for all levels of play You earn a star for each win and lose one for each loss and your stars determine your rank Players who get to top rank of legend and are in the top 10,000 players have their exact region-wide ranking displayed There will be rewards for playing ranked mode in the future, but they were not implemented with this patch, and will be added at a future date. Arena The number of matches you can win in Arena has increased to 12 (up from 9). Arena rewards have been restructured. Gameplay General All Golden cards are now animated. The visual effects of some cards have been improved. Ysera now summons her Dream cards directly from the Emerald Dream! King Krush now makes a dinosauric appearance when played! Al’Akir the Windlord now rides into battle on the tempest itself! Hunter Unleash the Hounds has been reworked and now reads: “(4) For each enemy minion, summon a 1/1 Hound with Charge”. The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board. The new version should give hunters some fun new card combinations and bolster their AoE ability. Temporarily increased the amount of dust that you get from disenchanting Unleash the Hounds such that it is equal to the amount of dust that it would have originally cost to craft Unleash the Hounds. Starving Buzzard is now a 2/1 (was a 2/2). At some ranks, Hunter was too strong against Mage, Druid and Rogue. This change to Starving Buzzard helps even the playing field against those classes. Priest Mind Control’s mana cost is now 10 (up from Mind Control was frustrating to play against. Players worked to summon their powerful minions and not only lose the minion but die to that same minion the next turn. This change will give you a couple more turns to play with your Ragnaros. Warlock Flame Imp’s Battlecry now deals 3 damage (up from 2). This minor change should help bring the warlock’s early game down a small amount. We’re keeping our eye on other cards that help the Warlock maintain early board advantage and will make additional changes if necessary in a future patch. Temporarily increased the amount of dust that you get from disenchanting Flame Imp such that it is equal to the amount of dust that it would have originally cost to craft Flame Imp. Neutral Argent Commander is now a 4/2 (was a 4/3). Argent Commander is played more often than we’d like, so we are reducing its power slightly to increase the variety of cards being played. Temporarily increased the amount of dust that you get from disenchanting Argent Commander such that it is equal to the amount of dust that it would have originally cost to craft Argent Commander. Shattered Sun Cleric is now a 3/2 (was a 3/3). Shattered Sun Cleric is keeping the creature rush decks healthy enough to avoid many board clearing spells. By reducing the Health by 1, this leaves Shattered Sun Cleric a bit more vulnerable while still remaining strong. The golden version of the Elite Tauren Chieftain has been added to collections of those who attended BlizzCon 2013 or who purchased a Virtual Ticket. If this card does not show up, make sure the code found on the back of the digital items card found in the badge holder, or sent to you with a purchase of the Virtual Ticket, has been added to your Battle.net Account. UI The chat UI has received additional improvements. Your player rank (icon and number) is now visible in the friends list, the versus screen and your BattleTag in-game. The PrintScreen key now takes a screenshot of your game and saves it to your desktop. Custom art has been added to headers for each class in the collection manager. The toggle between Casual and Ranked Play modes is now more explicit. The art has been updated for the box and pack opening screens. Bug Fixes Alexstrasza’s ability no longer counts as a healing effect when raising the target’s health to 15 and will not affect Armor when lowering health to 15. Fixed an issue where Truesilver Champion could trigger twice from one attack. Faceless Manipulator will now properly copy all buffs on a minion. Fixed an issue where replacing your hero with Lord Jaraxxus counted as a minion death. Fixed a visual issue where casting Mass Dispel while multiple global buffs were active was not updating the stats correctly. Fixed various issues involving the use of Tracking. Fixed an issue where Fatigue damage triggering Ice Block caused the client to halt. Playing a minion during Brawl’s animation no longer causes client issues. Freeze should now always properly cause the affected minion or Hero to miss its next attack phase. Fixed various issues involving the mechanic of returning cards to a player’s hand. Minions returning to the board from resurrection effects no longer trigger secrets. Fixed various issues resulting from viewing the credits. The cinematic can now be viewed multiple times from the Game Menu. Fixes various issues where twinkling sound effects would loop. Using the “<” or “>” symbols while naming decks no longer causes client issues. The Coin now displays the correct highlight as it enters your hand. The warning message for disenchanting cards should now appear at the appropriate times. Green highlights around minions are now updating correctly. Golden cards earned in the Arena now appear with the correct border on the reward screen. Fixed multiple spelling and grammatical errors in card flavor text. |
anakreon
Minion of
Destruction ![]() ![]() ![]() 522 | 452 |
# 6: Предстоящи промени в новият пачОфлайнАвтор: anakreon на 17/12/2013 - 20:56ч. | anakreon на 17/12/2013 - 21:01ч. Добреее вече имаме официална нова информация относно нърфа на Mage-овете. In the most recent patch, we discovered an issue where some players were unable to start a new Arena run. This particular issue is unable to be hotfixed and requires a client patch to resolve. The good news is, we’re about ready to patch Hearthstone and get those affected back to normal! With that said, we’re not planning on too many additional patches between now and open beta, so we’ve also decided to take this opportunity to make a couple of changes to some Mage cards that utilize the Freeze mechanic. We’ve been keeping an eye on Freeze mechanics for the past few months, and we’ve decided to make some changes to certain cards that utilizeFreeze in this patch: Cone of Cold, Blizzard and Frost Nova. These cards are all having their mana costs increased by one. We understand that the Freeze mechanic can be frustrating to play against, and we feel that these changes should allow the opponent some additional time to be aggressive with their minions and well as slow the overall pacing of the control-based Mage play style while still keeping Freeze playable in many different types of decks. As with all Expert card changes, Cone of Cold and Blizzard will both be disenchantable for their full value for two weeks starting from the day of the patch. Thank you for continuing to test Hearthstone and giving us your feedback! Според мен единствения проблем относно тези промени е, че няма дори и да пипнат Pyroblast-a което е... не чак толкова добре |
Goblins vs. Gnomes - новият експанжън
- От forge на: 07/11/2014 - 22:15ч.
Всичко за Hearthstone
- От Dex на: 22/03/2013 - 16:43ч.
Hearthstone beta keys
- От Benifios на: 20/08/2013 - 19:28ч.
Купувам Hearthstone beta key
- От RE1988 на: 06/09/2013 - 23:34ч.
HearthStone beta key giving away.
- От anakreon на: 11/10/2013 - 13:04ч.
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