Сезон 18 започва на 23 август


17/08/2019 - 20:29ч. - Автор: forge


Сезон 18 ще започне на 23 август. С него ще бъде пуснат и новия пач. Списък с промените в пача, може да видите в официалния сайт.

Сезон 18 е озаглавен Power of the Triune, ето и какво ще бъде специално в него:
  • Triune of Love (Power): Players in the circle receive a 100% damage bonus while active
  • Triune of Determination (Resource Reduction): Players in the circle receive a 50% discount on resources spent while active
  • Triune of Creation (Cooldown Reduction): While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly

Козметичните награди ще са същите, като тези от преди няколко сезона. Близард твърдят, че причината затова са играчите, които не са имали шанса да ги вземат преди.
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“Целта е ясна ! Със същия успех може да си триеш героя и да правиш нов .... пълна безмислица са тези сезони . …”
Пуснато на 05/09/2019 - 09:04ч. от dand0 [4 коментара]






Сезон 17 започва на 17 май


12/05/2019 - 17:32ч. - Автор: forge


Сезон 17 ще започне на 17 май в стандартния час - 18 часа българско време, това обявиха Близард преди няколко дни.

Ето какви ще бъдат козметичните награди от Season Journey-то:

С новия Сезон ще бъде пуснат и нов пач, който ще ни донесе 3 нови Тормент трудности, промени по някои от уменията на героите, търсачка в сандъка и още. Вижте пълния списък с промените в официалния сайт на този адрес. ... >>

“Е, как да взимат, като те самите дори не си искат? :) В Китай като има магазин хората да си купуват бонус XP, сташ табов …”
Пуснато на 15/05/2019 - 20:15ч. от forge [7 коментара]






Сезон 16 започва на 18 януари


14/01/2019 - 00:59ч. - Автор: forge


Новия сезон ще започне този петък от 18:00 часа българско време. Тематиката на сезон този път е, че няма да бъде необходимо да носите Ring of Grandeur - ефекта му ще бъде активен за всички герои като пасивен бонус.

Ето и козметичните награди:

С новия Сезон ще бъде наличен и нов пач. Списъкът с промените може да видите в официалния сайт.
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Близард обявиха Diablo мобилна игра: Diablo Immortal


02/11/2018 - 22:03ч. - Автор: forge


Играта ще бъде мултиплеър и ще можете да играете с други играчи. Ще има нови зони, чудовища, нова история, а героите ще имат нови умения. Действието се развива в 20 годишния период след събитята от Diablo 2 и преди събитията в Diablo 3.

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“https://www.change.org/p/supporters-of-the-diablo-franchise-and-the-spirit-of-what-blizzard-used-to-stand-for-cancel-dia …”
Пуснато на 03/11/2018 - 20:04ч. от Necropolis [5 коментара]






Mike Morhaime напуска поста си на Изпълнителен директор. Нови игри в разработка


04/10/2018 - 22:46ч. - Автор: forge


Mike Morhaime беше дълги години ключова фигура в развитието, историята и традициите на Blizzard Entertainment. По-рано днес той обяви в отворено писмо, че напуска поста си на Изпълнителен директор и ще бъде заместен от Allen Brack.

В отвореното писмо от Mike се споменава, че новия изпълнителен директор ще поеме ръководството на разработването на "няколко нови игри". Разбира се, не се споменават подробности за тези нови игри, но вече спекулациите за нова Диабло игра се увеличават с всеки изминал ден с наближаването на BlizzCon 2018.

Можете да прочетете двете официални писма от Mike Morhaime и Allen Brack по-долу.

Dear Members of the Blizzard Community,

When Blizzard’s founder Allen Adham first invited me to join him in creating Silicon & Synapse (our original name), nothing could have prepared me for the amazing adventure that we would share for the next 27 years. Our original mission and values consisted of four simple words that formed our foundation: “We make great games.” We crafted that statement before we had even released our first game, but we were committed to living up to it.

After many years of working with some of the industry’s most talented people to create games and worlds for you to play in, I’ve decided it’s time for someone else to lead Blizzard Entertainment. I will now serve as an advisor to the company I so love and admire. My duties as president of Blizzard will be assumed by my friend, colleague, trusted advisor, and longtime steward of World of Warcraft, J. Allen Brack.

J. is an inspiring leader who has shown unwavering commitment to Blizzard’s community in his 12 years with the company. His leadership on World of Warcraft leveraged his vision, creativity, and commitment to quality, and together with the rest of the dev team helped deliver an experience that is unprecedented in our industry. I couldn’t be happier for J. and know that Blizzard will continue to make great games with him at the helm.

I am grateful to all of the hardworking and talented people at Blizzard for their dedication and creativity. Their belief in our mission and care for our players has helped Blizzard reach greater heights than I ever could have imagined.

I am also grateful to all of you in the community. We have been through so much together. Not only have you been with me through many of the greatest moments and biggest triumphs of my life, but you have also been there through some of the most difficult. I am fortunate to have been able to meet many of you in person, while the many messages, emails, Tweets, Reddit discussions, and forum posts have provided an unbelievable connection as well. Even Twitch chat. It has always brought me joy, comfort, and inspiration to see the beacons of brilliance, voices of reason, and the passion that exists and evolves every day in all of our communities.

When we started Blizzard we just wanted to make great games. What we realized is that the games we create are really just a framework for communities and human interaction. When we look back, what we often find that’s most lasting and meaningful from our experiences in games are the relationships we create and foster. You have given me the inspiration and drive to pour my heart and life into what I do. I literally couldn’t have done any of it without you. We have created these worlds, but you have given them life, through your passion, fan art, cosplay, videos, and in so many other ways.

I truly believe that this amazing community has the potential to be a shining light to the rest of the industry by setting a positive example of inclusivity, tolerance, and acceptance toward others. In the words of one of Blizzard’s core values: remember to always play nice; play fair. I know this community is capable of changing the world.

It has been an honor to serve this community for over 27 years, and I thank you for your many years of support. I look forward to being a member of the community alongside you. See you on Battle.net!

Your fellow Blizzard gamer,

Mike Morhaime



Blizzard community,

Today has been a swirl of emotions. First, I feel a deep sense of gratitude to Mike. His work on some of our industry’s most iconic games is the reason I came to Blizzard. Not only is he an inspiring leader, but he’s also been a wise and patient mentor to me during my time at Blizzard. And he’s been a good friend. Joining the World of Warcraft team and my favorite game company nearly 13 years ago was an unimaginable dream. Now, to be chosen to lead Blizzard into the future is both a huge honor, and a tremendous responsibility.

To do that, I’ll have the help of dedicated and talented Blizzard employees around the world who all share the same mission we have always pursued—to connect and engage the world through the most epic entertainment experiences, ever. Each of us is influenced by Blizzard’s values and a player-first mindset, which serve as the foundation of our company. With these beliefs at the core of everything we do, we’ve been able to deliver great games across different genres and platforms. And there is more to come—we’re working on more games now than at any point in Blizzard’s history.

As I transition from leading a development team to the entire company, I’ll also have the support of our team of experienced leaders at Blizzard. I’m pleased to announce two additions to our executive leadership team who will be instrumental as we move forward. Ray Gresko, a 10-year veteran of Blizzard who helped create both Overwatch and Diablo III, is now our chief development officer. Allen Adham, Blizzard’s original founder and lead designer of World of Warcraft, will join the executive team while continuing to oversee development of several new games. The knowledge and experience that Ray and Allen bring, in addition to the talent already on the leadership team, will be indispensable in helping move Blizzard into the future.

One thing that won’t change going forward—our deeply held commitments that are core to who we are as a company: to gameplay first, to quality in everything we do, and to listening to and partnering with our community. BlizzCon, the IRL representation of our connection with the community, is just a month away and it’s a time of the year that Blizzard employees look forward to the most. And as usual, we have a few surprises.

I want to close by thanking Mike for 27 years of amazing work: I am looking forward to your wisdom and guidance in your new role. And thank you for everything you’ve done to help create the company and the games we love.

J. Allen Brack
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Спри се и ме чуй!

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- по-ниска от 8, защото:
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