Сезон 17 започва на 17 май


12/05/2019 - 17:32ч. - Автор: forge


Сезон 17 ще започне на 17 май в стандартния час - 18 часа българско време, това обявиха Близард преди няколко дни.

Ето какви ще бъдат козметичните награди от Season Journey-то:

С новия Сезон ще бъде пуснат и нов пач, който ще ни донесе 3 нови Тормент трудности, промени по някои от уменията на героите, търсачка в сандъка и още. Вижте пълния списък с промените в официалния сайт на този адрес. ... >>

“Е, как да взимат, като те самите дори не си искат? :) В Китай като има магазин хората да си купуват бонус XP, сташ табов …”
Пуснато на 15/05/2019 - 20:15ч. от forge [7 коментара]






BlizzCon 2019 ще бъде на 1 и 2 ноември


25/04/2019 - 20:19ч. - Автор: forge


Датите за BlizzCon 2019 бяха официално обявени и това са 1 и 2 ноември (петък и събота). Информация за виртуалните билети ще има към по-късна дата. ... >>

“Отдавна има слухове, че се работи по голям проект + това, че наемат хора за диабло. Много вероятно да обявят Диабло 4, а …”
Пуснато на 30/07/2019 - 12:45ч. от Necropolis [5 коментара]






PTR Пач 2.6.5 - Превю


29/03/2019 - 23:16ч. - Автор: forge


Пача ще се тества първо на ПТР, преди да бъде пуснат в играта. Повече информация, вижте в официалния сайт.

Списък с промени:

  • Torment 14, 15, and 16 have been added to the game
  • Portals left behind by Treasure Goblins may occasionally lead somewhere udderly ridiculous
  • Using an Ancient or Primal Puzzle Ring in Kanai’s Cube will produce a new result
  • Party portraits now display if a player’s Cheat Death buff has been recently used (PC Only)
  • When a boss is killed in a Nephalem Rift, a permanent ping will mark the location of the boss’ death until the Rift is closed
  • The Boss Notification screen has received a rework (PC Only)
  • The Greater Rift Notification screen has received a rework (PC Only)
  • The Greater Rift Completion screen has received a rework (PC Only)
  • Matchmaking no longer prevents players from joining a game while a Greater Rift is already in progress
  • Players who join the game will still be unable to join a Greater Rift in progress
  • The progress bar for a Greater Rift is now visible to all players in the game, regardless of whether they are participating in the Rift or not

Quality of Life
  • Additional stash space has been added for all players
    • PC: 5 additional stash tabs are now available
    • PS4/XB1/Switch: 140 additional stash spaces are now available
  • Search functionality has been added to Stash (PC Only)
  • All Crafters now have an Expand/Collapse All button for recipes (PC Only)
  • Most Bounty indicators are now displayed immediately after entering the Bounty area
  • Death’s Breath now drop in Horadric Caches

Developer Comment: With 2.6.5, we’re aiming to address some of the longest standing and most desired quality of life features the community has brought to us. We’ve hit a little bit of everything, from adding additional Torment levels, making Ancient/Primal Puzzle Rings feel rewarding, and rehauling stash space in both size and functionality. Other changes were made to help smooth out overall gameplay, such as making Bounties feel less of a chore and more rewarding and reworking a few of our notification screens.

  • The Season Journey Journal now displays all chapters, regardless of current progression
  • Added the buff for Season 17
  • Player’s damage dealt is increased by 750% and damage taken is reduced by 4% for every Ancient Item they have equipped while having no Set Bonuses Active

Developer’s Comment: The Season of Grandeur was by far our most popular Themed Season yet. In the wake of having a free Ring of Royal Grandeur active, we saw a lot of requests to try the same thing with the Legacy of Nightmares set power. We had been toying with the same idea internally, and the community request really nudged us over the edge of giving it a go!

  • (NEW) Bottomless Potion of the Unfettered
    - Become immune to control-impairing effects for 5-7 seconds after drinking this potion
  • Akkhan’s Leniency
    - Each enemy hit by your Blessed Shield increases damage of your Blessed Shield by 15-20% 75-100% for 3 seconds
  • Bloodtide Blade
    - Death Nova deals 80-100% 300-400% increased damage for every enemy within 25 yards
  • Chantodo’s Will
    - Every second while in Archon form you expel a Wave of Destruction, dealing 1000% 4000% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 1000% 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times
    - Wave of Destruction ticks now scale with attack speed
  • The Dagger of Darts
    - Your Poison Darts and your Fetishes’ Poison Darts now pierce and deal an additional [400-500%] damage.
  • Iron Rose
    - Attacking with Siphon Blood has a 40-50% 100% chance to cast a free Blood Nova
  • Jekangbord
    - Blessed Shield ricochets to 6 additional enemies and has its damage increased by 225-300% 300-400%
  • Sage’s Set
    - Now doubles the amount of Death’s Breaths that drop
    - Previous: Increases Death’s Breath drops by 1

    Developer’s Comment: With Patch 2.6.4, we focused on making a lot of changes to different class sets to open up build diversity and level out the comparable power between classes. With 2.6.5, we’re continuing that trend through adjustments to (mostly) Legendary powers we feel have a very strong, fun fantasy, but needed some damage bumps.

Bug Fixes
  • Fixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only)
  • Fixed an issue where The Immortal King’s Set Dungeon objective numbers were incorrect
  • Fixed an issue where the player counter UI was incorrectly showing 0 players online
  • Fixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion time
  • Fixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing one
  • Fixed an issue where a second Puzzle Ring tab would be shown in the Kanai’s Cube UI when a Puzzle Ring was equipped (Console Only)
  • Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only)
  • Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only)
  • Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only)
  • Fixed an issue where players would not be blocked from entering Public Games with the Key Warden tag when Key Wardens have already been defeated
... >>

“Нямаше да е лошо да преведете статията. Все пак е Български сайт:-/Иначе …”
Пуснато на 08/04/2019 - 01:28ч. от forge [6 коментара]






NetEase са почти готови с Diablo Immortal


03/03/2019 - 00:27ч. - Автор: forge


Китайската компания, която Blizzard аутсорсват за разработата на мобилната Diablo игра - NetEase - обявиха, че са почти готови с нея. Докато това може да звучи доста привликателно, поне за тези които очакват играта с нетърпение, далеч не означава, че играта ще бъде пусната скоро, тъй като няма официално обявена дата на излизане, а Activision Blizzard вероятно ще искат да обяват такава по официален начин на някое събитие. ... >>

“Най-доброто решение ще бъде, да я пуснат на 1-ви Април. …”
Пуснато на 04/03/2019 - 16:29ч. от KOMAP [1 коментара]






Сезон 16 започва на 18 януари


14/01/2019 - 00:59ч. - Автор: forge


Новия сезон ще започне този петък от 18:00 часа българско време. Тематиката на сезон този път е, че няма да бъде необходимо да носите Ring of Grandeur - ефекта му ще бъде активен за всички герои като пасивен бонус.

Ето и козметичните награди:

С новия Сезон ще бъде наличен и нов пач. Списъкът с промените може да видите в официалния сайт.
... >>